Python Training Course - Simplilearn | IT Training & Certification | Info Trek
Respect Your Dreams
Follow through on your goals with courses

Python Training Course - Simplilearn

Location

Format What’s this?
Starting From
RM 2145.70
  1. 12 Hours
  1. HRDF SBL Claimable
  2. Certificate of Attendance available
  3. Candidate has 12 months within purchase to start
  1. 0 Days
  1. All of our private classes are customized to your organization's needs.
  2. Click on the button below to send us your details and you will be contacted shortly.

Python Training Course - Simplilearn

WHAT YOU WILL LEARN

The All in One Python bundle enables you to become a professional Python programmer. Any aspiring programmer can learn Python from the basics and go on to master web development & game development in Python. Gain hands on experience creating a flappy bird game clone & website functionalities in Python.

AUDIENCE

• Any aspiring programmer can take up this bundle to master Python.

• Any aspiring web developer or game developer can take up this bundle to meet their training needs.

• No prerequisite programming knowledge or experience is necessary.


COURSE OBJECTIVES

• Internalize the concepts & constructs of Python

• Learn to create your own Python programs

• Master Python Django & advanced web development in Python

• Master PyGame & game development in Python

• Create a flappy bird game clone


Expand All

Modules

PYTHON PROGRAMMING FOR BEGINNERS

Module 1 – Getting Started with Python

• Getting Started with Python
• Print and Strings
• Math

Module 2 – Variables, Loops and Statements
• Variables, Loops and Statements
• While Loops
• For Loops
• If Statements
• If Else Statements
• If Elif Else Statements

Module 3 - Functions and Variables
• Functions And Variables
• Function Parameters
• Global And Local Variables

Module 4 - Understanding Error Detection
• Understanding Error Detection

Module 5 - Working with Files and Classes
• Working With Files And Classes
• Appending To A File
• Reading From A File
• Classes

Module 6 - Intermediate Python
• Intermediate Python
• Import Syntax
• Making Modules
• Error Handling - Try And Accept
• Lists vs Tuples And List Manipulation
• Dictionaries

Module 7 – Conclusion
• Conclusion

LEARN PYTHON DJANGO FROM SCRATCH

Module 1 - Course Introduction

• Course Introduction

• Overview of Final Project


Module 2 - Introduction to Django

• Introduction

• Django Installation And Configuration

• MVC Applied To Django Plus Git

• Basic Views, Templates And Urls

• Models, Databases, Migrations and the Django Admin

• Section Recap

• Quiz


Module 3 - Creating a User Authentication System

• What You Will Learn In This Section

• Setting Up A Simple User Authentication System

• Login and Session Variables

• Social Registration

• Review

• Quiz


Module 4 – Frontending

• What You Will Learn In This Section

• Template Language and Static Files

• Twitter Bootstrap Integration

• Static File Compression And Template Refactoring

• Review

• Quiz


Module 5 - E-Commerce

• What You Will Learn In This Section

• Preparing The Storefront

• Adding A Shopping Cart

• Paypal Integration

• Stripe Integration With Ajax

• Review

• Quiz


Module 6 - File Uploading, Ajax and E-mailing

• What You Will Learn In This Section

• File Upload

• Forms

• Advanced Emailing

• Review

• Quiz


Module 7 - Geolocation and Map Integration

• What You Will Learn In This Section

• Adding A Map Representation With Geolocation

• Advanced Map Usage

• Review

• Quiz


Module 8 - Django Power-Ups Services and Signals

• What You Will Learn In This Section

• Building A Web Service With Tastypie

• Signals


Module 9 - Testing Your Site

• What You Will Learn In This Section

• Adding The Django Debug Toolbar

• Unit Testing

• Logging

• Review

• Quiz


Module 10 - Course Conclusion

• Conclusion


PYTHON GAME DEVELOPMENT – CREATE A FLAPPY BIRD CLONE

• Introduction to the Course and the Game

• Introduction to PyGame and Initial Coding

• Time Clock and Game Over

• Graphics Setup

• Background and Adding Graphics to the Screen

• Working with Coordinates

• Creating Input Controls

• Boundaries, Crash Events and Menu Creation

• Part 2

• Part 3

• Part 4

• Creating Obstacles Using Polygons

• Completing Our Obstacles

• Game Logic Using Block Logic

• Game Logic Success Or Failure

• Hitting Obstacles Part 2

• Creating the Score Display

• Adding Colors and Difficulty Levels

• Adding Colors Part 2

• Adding Difficulty Levels


To Be Confirm

To Be Confirm

Read More

Course Reviews

No Remarks

0

0 Ratings