Adobe Flash Professional CS6 - Foundation | IT Training & Certification | Info Trek
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Adobe Flash Professional CS6 - Foundation

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    2 Days

Course Details

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Adobe Flash (formerly Macromedia Flash) is a multimedia platform used to add animation, video, and interactivity to web pages. Flash is frequently used for advertisements, games and flash animations for broadcast. More recently, it has been positioned as a tool for "Rich Internet Applications" ("RIAs").

This course contains 5 lessons, which will cover the basics of learning Flash and provides countless tips and techniques to help you become more productive with the program.

You'll learn how to create artworks and animation using Flash, creating flash videos, games, websites, applications and more!

The primary audience for this course is Desktop Publishing Artists, Graphic Artists, IT Executive, Designers, Webmaster and Programmers.

This course will go through the foundation to the advance features of Adobe Flash CS6. Thus, it is suitable for anyone who is new to Flash environment or those who have not had formal training.

  • Participants should be comfortable using a mouse, opening and saving files and the general operations of computers
  • Familiarity to any graphics program would be an advantage

This program will be conducted with interactive lectures, PowerPoint presentation, discussion and practical exercise.

Upon completion of this program, participants should be able to :

  • Understand the basic technical skills required to work with tools, animation, timelines in Adobe Flash.

Modules

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  • Starting a flash file
  • Working in the Flash workspace
  • Understanding the timeline
  • Organizing layers
  • Using the properties inspector
  • Tools panel
  • Undoing steps
  • Previewing a movie
  • Publishing your movie
  • Saving your movie
  • Understanding strokes and fills
  • Creating shapes
  • Making selections
  • Editing shapes
  • Using gradients and bitmap fills
  • Making patterns and decorations
  • Creating curves
  • Creating transparencies
  • Creating and Editing text
  • Importing Illustrator files
  • About symbols
  • Creating symbols
  • Importing Photoshop files
  • Editing and managing symbols
  • Changing the size and position of instances
  • Changing color effects of instances
  • Understanding blending effects
  • Applying filters for special effects
  • Positioning in 3D space
  • About animation
  • Animating position
  • Changing the pacing and timing
  • Animating transparency, filters and transformation
  • Changing the path of motion
  • Swapping tween targets
  • Creating nested animations
  • Using motion editor
  • Easing
  • Animating 3D motion
  • Previewing animations
  • Constraining joints
  • Inverse Kinematics with shapes
  • Armature options
  • Morphing with shape tweens
  • Using shape hints
  • Simulating physics with inverse kinematics

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